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Rules·Recruiting & Off-season
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USDA · Rule Book

Recruiting & Off-season

Declare an identity, recruit inside it, and log what you actually spent.

3 rules

The game sets the price. Your recruiting board tells you what each target expects, and that number is the number. This league publishes no price list of its own — a league price that disagrees with your board only makes you do arithmetic before you are allowed to recruit.

What the league asks is that the record is true. Log every offer on My Class in Dynasty Points (◆), at what you actually spent. Blanks and guesses break the league's recruiting board for everyone; big honest numbers do not.

How much of your budget belongs in recruiting at all is the Talent-Acquisition guideline — see 💰 Program Budget.

Recruit anywhere. There is no out-of-pipeline surcharge in this league — a recruit costs what the game says he costs, in your pipeline regions or a thousand miles outside them.

Pipelines decide who you can realistically land, not what he costs: a strong region is cheaper in recruiting hours and easier to close, and your program's pipeline strength is part of how the league rates you. Build the board you can actually win, then let your Program Philosophy settle the argument when high school and the portal want the same points.