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RulesยทTL;DR Quick Referenceยท๐Ÿ›ก๏ธ Defense Rules
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๐Ÿ›ก๏ธ Defense Rules

Last updated Oct 6, 2026
  • Pre-snap: manually move only the player you'll user.
  • CPU games โ€” no manipulation: don't walk your nickel/slot toward the box to flip the CPU's run/pass read, then bail him into a passing lane at the snap. Bring him into the box โ†’ play the box.
  • Rush 3+ every down. Control a blitzer โ†’ you blitz.
  • User a LB or DB off the line only. Never a DL. User LBs start 4+ yds off the line unless blitzing; no A/B-gap shoots without a called blitz.
  • No manual DL adjustments (spy / drop) unless the play has it.
  • Stunts/twists: Load, Rush or Mug fronts only. TOM stunts always legal.
  • Cover 0: never on 1st & 10. Hot blitzes count as Cover 0.
  • Cover 2 Man: 3rd & 7+ only, once per drive (prevent / 2-minute exempt).
  • FS/SS at SubLB: needs a Gold or Purple Team Player or Instinct badge.
  • Goal-line defense: inside the 10 or inches to go only.
  • Never: Switch-Stick.

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